I know we all have fond memories of playing Game Boy growing up. I know I did. Tetris matches in the school yard; Super Mario Worlds keeping me occupied, much to my parents delight, while on a long car-ride. Machines that can entertain us have been around a long time. Electronic games, too. Portable games, pocket electronic toys, well, they’re a more recent development. But I sure am glad they’re here.
In this 2 part [part 2] series, I’d like to make a brief trip through the history of portable games. From the Game & Watch to the DS and PSP, we’ve lived with these so-called toys for quite awhile. For some, an entire lifetime …
Via 1UP, we learn that the highly-respected Famitsu magazine has given up a review for The Legend of Zelda: Phantom Hourglass. The regularly relentless reviews by the team, there, rarely praises games for their excellence. However, this time, a near-perfect score of 39/40 was given. It’s no Nintendogs, which, of course, managed to score perfectly.
The sequel to Wind Waker comes out this weekend in Japan and sometime this fall in Europe and North America.
The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he’ll need to survive.
I’m a little behind on this, but now I’m even more stoked about the North American release of Legend of Zelda: Phantom Hourglass.
Many people bashed the cel-shaded styling of Wind Waker, but I was quite a big fan. Needless to say, I’ll be picking this up as soon as it hits English release. Heck, I might even have to pick it up here in Japan and try desperately to figure out what the text says.